Reads, if it is open, the virtual pad.Lua engine keeps running when the end of the script is reached (allows to display data each frame).This was tested only on Windows 10, but the application should work on the other OS supported by PCSX2. The Visual C++ 2015 x86 Redistributables.TAS of Chulip part0 (WIP) pcsx2-1.4.0-rr (youtube)Ĭheck the release page for the latest build, there is also a build for the old 1.4.0 release of pcsx2 that may be better suited for some games.TAS of Chulip part0 (WIP) pcsx2-1.4.0-rr (nicovideo).Here are some TAS examples (made with the original pcsx2-rr v.1): Here is a simple tutorial on getting started with PCSX2-rr, note that keybindings may have changed! Have fun while creating TAS! :D Video Examples If you would like to make an improvement to the project, don't hesitate to follow the steps to build from source and submit a pull request. If you have other ideas (or if you find bugs), don't hesitate to open an issue (or write a post in TASVideos' forum). This work tries to bring TAS tools to the latest version of the PCSX2 emulator. However, since the content has changed a lot and simple merging can not be done, the source code has changed considerably from this original version. This is a fork of which itself is a fork of, which itself is based off the original pcsx2-rr. If you are interested in improving the recording tools or fixing a bug, please consider making a pull-request on pcsx2's main repository, as well as directing any issues / bug reports there as well. This fork will serve as a staging ground for my own personal changes and is no longer a distinct fork. PCSX2's re-recording tools have been merged into PCSX2 for quite sometime, meaning that releases will not occur here anymore.
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